Automation of live studio production is triggered via auto- generated rundowns which triggers multiple machines to operate simultaneously, improving the consistency in program production, work efficiency and equipment utilization, thereby reducing human errors and work pressure in a multi operator environment, reducing operational costs and better manpower utilization.
Intelligent studio production consists of automated equipment control management system (system control), and content management system (content and template).
The studio automated control and management system includes equipment control and monitoring and early warning.
Studio Automation Control System
The studio control system includes both equipment control and monitoring & alerting. Equipment control enables frame-level precision control of all studio production devices such as video switchers, audio mixers, video recorders, audio playout, streaming systems, robotic camera systems, AV routing matrices, lighting consoles, video servers, CG/AR/VR/XR graphics, and large video wall graphics. The monitoring alert system visualizes device statuses in real time using SNMP or third-party protocols.
Modules of the Automation Control System:
Core Module
Includes software/hardware runtime platforms, management database, interface servers, graphical broadcast control, and logging systems. It connects via network to the controlled devices, synchronizes statuses in real-time, and sends UI alerts upon abnormality.
Video Switcher Module
The main signal composition device, controlled over IP. Switcher protocols must be open and tailored per manufacturer. Level 1 ME handles switching and keying; other MEs manage overlay signals.
Digital Audio Mixer Module
Controlled via network or MIDI protocol, enabling volume control per audio channel.
Video Server Module
Connected via network protocols. After editing and MD5 verification, program videos are added to the server playlist via rundown ID, then triggered in sequence by the automation control system.
CG Graphics Module
Built on UE5.5 engine. Connects via open IP protocol, loads content and templates automatically, generates instances, and supports scheduled triggering for automated CG broadcasting.
Virtual & Augmented Reality (VR/AR) Graphics Module
Also based on UE5.5. Automatically loads and generates virtual content, controlled and triggered via open protocol.
VideoWall Graphics Module
Uses UE5.6 to control video wall content and template display automatically.
Signal Routing Matrix Module
Controlled via IP or RS422. Prepares input sources for the switcher and routes overlay signals.
Robotic Camera Control System
Controlled via IP, manages X/Y/Z motion, pan/tilt, servo lens (zoom/focus/iris), and supports both point-to-point and multi-point curve motion.
Video Recorder Module
Controlled via IP or RS422, supports record/playback control.
Lighting Control System
Uses IP or MIDI Show Control protocol to trigger macro/group/individual lighting commands.
Audio Server Automation Module
Network-controlled for audio playback automation.
Remote Audio Mixing Panel
Maps active audio fader levels to a desktop interface in real-time during production. Includes one standard network-based software panel.
Studio Clock Display System
Provides countdowns, segment timers, camera switch times, and clip timing to directors, editors, and hosts for better production coordination.
Peripheral Device Control & Monitoring
Controls and monitors external devices via protocol-based communication, enabling function configuration and status reporting.
Studio Automation Control System Software Modules:
Core Control Module
Video Switcher Automation System
Audio Mixer Automation System
Video Server Automation System
CG Graphics Broadcast Automation System
VR/AR Broadcast Automation System
Video Wall Graphics Broadcast Automation System
Signal Matrix Automation Control System
Robotic Camera Control System
Video Recorder Automation System
Lighting Control System
Audio Server Automation System
Remote Audio Mixing Panel
Studio Timing Display System
2.Studio Content Management System:
The studio content management system includes a content access module for third-party NRCS, script and rundown generator, automated playlist generation module; integrating content, template, and control, to generate automated playlist and teleprompting.
Built on BS architecture, the system interfaces with domestic and international NRCS brands (e.g., iNEWS, Dayang, Sobey, XNEW, China Blue). The automated rundown builder allows template configuration for both program flow and device control to ensure every program can be automated.
Modules of the Content Management System:
Content Management Core Module
Platform environment and management database.
Third-Party NRCS Integration Module
Interfaces via MOS or direct database access to NRCS systems like Dayang, Sobey, XNEW, iNEWS, China Blue. Retrieves rundown fields in real-time.
Standalone NRCS System
Manages and edits imported content. Includes story assignment, script writing/editing, review, rundown generation, archiving, assessment, and video review.
Automated Rundown Generator
Merges content, templates, and control data into a broadcast-ready playlist. Includes template building, playlist auto-generation, dispatching, and feedback collection for efficient program automation.
Intelligent Rundown Adjustment System
Enables real-time edits to video server content, CG graphics, VR/AR overlays, video wall content, and teleprompter text, with automatic synchronization to all relevant devices.
Automated Teleprompter System
Integrated with the content management system to automatically push presenter script content from the rundown to the teleprompter. Syncs with broadcast control timing to auto-scroll text for presenters.